KAsiUNblog

Unkasoft's blog, where we talk about mobile games development, gaming industry, agile methodologies and all that matter we're handling every day

Monday, September 11, 2006

SonyEricsson, Eclipse, JUnit and more

Today should be the SonyEricsson's news day because I'm finding out all about, although many of them comes from few days ago.

In one side, Felix told me that SonyEricsson releases its JUnit version for J2ME. Great news, because we had very few xUnit implementations for Java Micro Edition and we need them!
We were using J2MEUnit for months, but it didn't conviced at all. The framework takes up almost 20 KB, so with test data files, logic to be tested, and tests logic, we're very tight for tiny devices (up to 64 KB for JAR size)
Two months ago, we realized one new xUnit framework for J2ME was delivered: JMUnit. The name is great (: but I haven't enought time to check it yet.
And with brand-new SonyEricsson's framework, we have more pending work to do. I'm sure it's worth.
I hope next sprint I could add new tasks for check these frameworks and next weeks we'll change our standard xUnit framework for J2ME.

In the other side, I found out that SonyEricsson is joining to Eclipse project to contribute providing plug-ins for J2ME development. This news is better than previous if possible. Integrating all SonyEricsson toolkits and libraries as Eclipse plug-ins, is a dream became true.
In few months's time we'll have our Eclipse full of plug-ins and we won't need more external apps for our daily work.
We hope all these announces lead us to safe harbor and soon we'll get better development tools for mobile

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