Wednesday, November 03, 2010
Oxfam trying shake minds in the MMA Awards
Labels: serious game, Unkasoft advergaming
Saturday, November 15, 2008
A game only for technicians
In particular, an action 3D videogame -shooter style - focused on java education programming. I could main character in a ‘class’, getting ‘resources’ (killing for them), fulfilling tasks by answering questions about java, going up to the 'parent class' through an elevator, or tele-transporter by a 'Pointer'. And when I saw the stack of variables, I almost fell shocked. Why did not exist this game when I studied in college?
There is an image as an example:

They are now working on a multi-player version:), each player is a ‘thread of execution’ and will have to fight among themselves for ‘resources’. I mean, frankly, that they should have an online version.
Labels: serious game
Tuesday, January 22, 2008
Oxfam Australia, games for change

Some time ago, Intermon Oxfam launched a serious game explaining us the problem of the refugee camps in
The problem persists, and efforts to remind that problem continues. Oxfam
I think is worthy to dedicate some of our time to this initiative, it’s your option, 24 million people are displaced due to conflicts, and they have no option. In addition to the separated families from their homes, the situation in the camps is hard on them food and water, are not insured.
I still do not understand; why our governments are so fast regulating things like the digital canon, or the Spanish government spent 1,000 million euros in advertising last four years, instead mind the conflicts where people die are forgotten. The saddest is that I don’t believe any of the main politic parties in
From here I want to thank Oxfam, their continue efforts to help those 24 million people.
Labels: advergaming, serious game
Oxfam Australia, games for change
Some time ago, Intermon Oxfam launched a serious game explaining us the problem of the refugee camps in
The problem persists, and efforts to remind that problem continues. Oxfam
I think is worthy to dedicate some of our time to this initiative, it’s your option, 24 million people are displaced due to conflicts, and they have no option. In addition to the separated families from their homes, the situation in the camps is hard on them food and water, are not insured.
I still do not understand; why our governments are so fast regulating things like the digital canon, or the Spanish government spent 1,000 million euros in advertising last four years, instead mind the conflicts where people die are forgotten. The saddest is that I don’t believe any of the main politic parties in
From here I want to thank Oxfam, their continue efforts to help those 24 million people.
Labels: advergaming, serious game
Tuesday, December 04, 2007
MURPHY'S LAW & Serious game
If anything can go wrong, it Will
Corollary:
1. If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong
2. If anything just cannot go wrong, it will anyway
3. If you perceive that there are four possible ways in which something can go wrong, and circumvent these, then a fifth way, unprepared for, will promptly develop
A new a 'serious game' reaches the market, in this case it is an action launched by the Galician government, through the Ministry of Labour. The aim is to promote the prevention of risks at work. The "Movemento Against the Murphy's Law" is trying to save us.
Today, three people die every day in accidents at work in
As you could see in our friend’s site, imagame, the mobile game was produced by Loroestudio and also can be played through a web emulator. The game is powered by Unkasoft Platform, so let me another medal to the team that we have.
I encourage you to participate in this initiative, and I hope the game can avoid Murphy’s law.
Labels: advergaming, mobile games, serious game

